View Full Version : Rickert with Zodd Hat (from Berserk) - Scratch Build

08-31-2008, 06:11 AM

I usually just do mods/conversions of existing kits, but I'm going to attempt a sculpture from scratch . . . . There seems to be no info available on official age and height of Rickert . . . . .

I'm going with blonde hair, blue eyes and physique from this drawing looks like he's only about 12 . . . .

Here's the day's work . . . . a very quick, not so great armature . . . . first attempt though and some basic skeletal work to get a base to work from. One side of the pelvis is intended to be higher than the other as he's kind of shifted his weight to one side.







08-31-2008, 09:36 PM
Looks good so far. The shoulders are a bit low. You need to try and keep in mind that the bones don't always pass through the middle of the appendages - places like the shoulders, elbows, and knees will always throw off the proportions if treated like other fleshy areas. Some sculptors knowingly make a "middle pass skeleton" and compensate for the bony areas when they sculpt, but it is usually easier to get the skeletal structure correct first, then you don't have to worry when placing the musculature.

I know it sounds stupid, but try standing in front of a full length mirror in a relaxed, arms down pose. Note where your shoulders are, then try raising both arms like how your subject is posed. You should see that the shoulders go up with the arms in relation to the neck area.

Good luck and keep us posted!